"node" is of type Proxy.Node while "c" has the type Proxy.Controller. The "type" of the object decides on the list of attribute of attributes and methods an object has. The variables node and c are "objects" with a list of attributes (like "text", "details" or "style") and methods that operate on the object, like "addConnector()", "createChild()" or "moveTo()". By assigning "Hello World!" to the Controller attribute "statusInfo" we are able to print text to the status bar. Execute the script by selecting Tools->Scripts->Hello World->Execute on one selected node.Copy the following script into the file and save it:.Now we'll change oovy to use the second, the Controller variable c: In HelloWorld we used node, which gave access to the selected node. These give access to the two most important bits of a map. Tool box for various tasks relating to the map or Freeplane altogether Always press Ctrl-Z to revert the changes.Įvery script is given the variables **node** Test the influence of selecting multiple nodes. If you like try the other "Execute." menu items.The text of the selected node will be changed to "Hello World!".(Never mind the difference between the Execute. Copy the following script into the file and save it.Open oovy in an appropriate editor as detailed above.Create an empty Groovy script file named oovy in your scripts directory (remember that you can get there via Tools > Open user directory).Let's create a Groovy Freeplane version of it: "Hello World" is the traditional first program when taking up a programming language. But such map local scripts are most useful for quick tests since you can not write the scripts directly to ".groovy" files.įor ambitious scripting projects or if you have Java/Eclipse know-how you should have a look at the page on Scripting environment setup. You can run the scripts directly in the editor and store them as attributes of the node you are working in. It is reached through Tools->Edit Script. You can find an overview of editors with Groovy support on Stackoverflow and on the Groovy website.įreeplane also has a small script editor built into it. For the first steps presented on this page any editor will do, such as Notepad on Windows (though the free Notepad++is much better), Sublime Text or TextEdit on Mac OS X. These changes take effect without restarting Freeplane and only need to be done once.enable ''Permit File/Read Operations (NOT recommended)'' - despite the warning.set ''Script execution enabled'' to ''Yes''.Scripting is disabled by default, but before enabling it, let's take security into consideration.Īfter having reflected on security, navigate the menu to Tools > Preferences > Plugins> Scripting and: On startup, the directory is automatically searched for ".groovy" files. The scripts directory is empty, initially. The scripts directory is created in the User Configuration Folder which you can open via Tools > Open user directory. PreparationĪ newly installed Freeplane installation is almost ready for scripting: Such scripts can be used like any other built-in function of Freeplane.Īfter some preparation we'll create the first script. But much more is possible with scripting.Įxternal Groovy scripts can be integrated simply by placing them in the scripts subdirectory of the Freeplane homedir. Most people use scripting to automate otherwise tedious procedures like creating a node with a special style and some standard attributes. have init scripts executed on startup that changes Freeplane's behavior (since Freeplane 1.5). ![]() create add-ons to share it with other users,.use formulas in your map to compute stuff like in Excel, and.write your own functions and use them from the menu or via keyboard shortcuts,.This page gives a first impression what you can do with Groovy scripting and helps to get started. Starting with Freeplane 1.3.5_05 you can use many other languages, e.g Python. On Groovy properties and the Scripting APIįreeplane's builtin functionality can be extended by Groovy and JavaScript scripts.Using external libraries from groovy scripts and formulas.XML External Entity vulnerability in map parser Scripting! Update Freeplane's Groovy version Information management with Freeplane add-on dView(indexfile) Groovy scripts and formulas can escape sandbox Freeplane features you were missing in FreeMind
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