It gives the image a bit of a vintage effect, and some images will benefit by increasing these values even more. That changes the black point even further, but tones down the black by introducing a little bit of gray into it. I added a levels adjustment layer and set the black point to a value of 10 as well as the black input to a value of 10. The image is great as it is, but I still finished it up with a little bit of extra tweaks to the tonality and sharpening: Levels Adjustment Here for example, the white background and t-shirt contrast very well with the dark hair, black sunglasses and black jacket. Here I have my extra black point at 13% and my extra white point at 78%.Īnd that’s it, now you have a black and white image that really pops, thanks to the added contrast! This technique works especially well when your image has a lot of tonal variations to start with. Just adjust them until you get something that looks just right for your particular image. These extra color stops modify your black and white points. Just add two extra color stops, a black one towards the black side and a white one towards the white side: Adding some additional color stops to increase contrast Now, click on the gradient preset to open up the Gradient Editor. The only problem is that our image still looks a bit flat and there’s no added contrast just yet: The default Gradient Map black & white conversion This will effectively convert your image to black and white because the tones will all be mapped against the black to white scale, depending on the underlining tone. The Precision spinner will help you adjust your newly created gradient by increasing or decreasing the number of keys: the lower their values, the more precise your gradient will match your picked values.First, add a Gradient Map adjustment layer and keep the default black and white gradient as the selected preset. The Gradient Eyedropper is one of the most useful features this node offers, as you can create complex gradients just by drawing a line on a reference picture. You can select and change the value of multiple pins at the same time. The sliders on the right give you the choice to work in RGB or HSV mode: The Copy and Pastebuttons allow you to copy the actual color or to paste a previously copied color. The Invert button will simply invert your actual color and the To Gray button will desaturate your color: The Pickbutton allows you to choose a color wherever on your screen: If for some reason you want to go back to your original color, just double-click on the bottom part of the color viewer: Select the hue with the vertical slider, then choose the position in the palette that represents the saturation and value of your choice The color palette can be used to visually select the color you want. The Position spinner allows you to manually enter a value for the selected pin position: The RGBA Gradient key lets you set the exact color and position of the pin you have selected in the gradient. The interpolate is handling the transition between 2 pins py interpolating the value of each one.Īs a result, each pin is "keeping" its color a bit longer, and the transition between 2 colors is made in a shorter space compared to linear: The linear mode is handling the transition between 2 pins, in a linear way: Switches the gradient computation mode from linear to interpolate Will modify each pin value by its opposite color: To delete a pin, you can click&drag the pin to the top direction:Īs you would expect, this button will desaturate your graph: To move a pin, jusy click, hold and move left/right your mouse: The newly added pin value will correspond the already existing one in the gradient: To add a pin, just double click on the gradient, or just below: the pin will appear below the gradient at the position you clicked. The Gradient view lets you add, move and delete pins, and offers some options to modify your whole gradient in one click. The interface can be divided in 3 sections: The clicked pin will then be automatically selected in the Gradient Editor so you can directly edit its values. There are 2 ways to open the Gradient Editor: This is where all the main settings of the Gradient node are available.
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